Devops

Devops

Devops

Feb 13, 2017

Immutability, Docker, and Haskell's ST type

Immutability, Docker, and Haskell's ST type

Immutability, Docker, and Haskell's ST type

In managing projects at FP Complete, I get to see both the

software development and devops sides of our engineering practice.

Over the years, I've been struck by the recurrence of a single word

appearing repeatedly in both worlds: immutability.


On the software side, one of the strongest tenets of functional

programming is immutable data structures. These are values which -

once created - can never be changed again through the course of

running the application. These reduce coupling between components,

simplify concurrency and parallelism, and decrease the total number

of moving pieces in a system, making it easier to maintain and

develop over time.


On the devops side, immutable infrastructure is relatively a

more recent discovery. By creating machine images and replacing

rather than modifying existing components, we have a more reliable

hosting setup to target, minimize the differences between test and

production systems, and reduce the amount of error-prone, manual

fiddling that leads to 3am coffee-fueled emergency recovery

sessions.


It's no secret that containerization in general, and Docker in

particular, has become very popular in the devops space. I've

noticed that there's a strong parallel between how Docker images

are built, and a technique from functional programming - the ST

(State Thread) type. This blog post will explain both sides of the

puzzle, and then explain how they match up.


Dockerfile: mutable steps, immutable outcome

A Docker image is a complete Linux filesystem, providing all of

the tools, libraries, and data files needed for its task. As a

simple example, I recently created a simple Docker image containing the Stack build tool (more on

that later) and Apache FOP for generating some PDFs. In the Docker

world, the formula you use for creating a Docker image is a

Dockerfile. Let's look at the (very simple) Dockerfile I wrote:


FROM fpco/pid1:16.04

RUN DEBIAN_FRONTEND=noninteractive apt-get update && 
    DEBIAN_FRONTEND=noninteractive apt-get install -y wget default-jre && 
    wget -qO- https://get.haskellstack.org/ | sh
RUN wget -q https://github.com/fpco/docker-fop/releases/download/fop-2.1/fop-2.1-bin.tar.gz && 
    tar zxf fop-2.1-bin.tar.gz && 
    rm -f fop-2.1-bin.tar.gz && 
    mv fop-2.1 /usr/local/share

In this file, I'm starting off from the fpco/pid1

base image, which provides us with a filesystem to start off

with (it would obviously be pretty difficult to create a complete

filesystem each time we wanted to create a new image). Then we

provide a series of actions to take to modify that image. Looking at the example above, we:


  • Update the list of APT packages available

  • Install wget and the default Java Runtime Environment

  • Install the Stack build tool by running a script

  • Download the FOP binary bundle

  • Unpack the bundle and move it to /usr/local/share

Look at that list of steps. In no world could those actions be

called "immutable." Every single one of them mutates the

filesystem, either modifying files, adding files, or removing

files. The end result of this mutation process is a new filesystem,

captured in a Docker image.


And here's the important bit: this new image is totally immutable. You cannot in any way modify the image. You can create a new image based on it, but the original will remain

unchanged. For all of history, this image will remain

identical.*


In other words: a Dockerfile is a series of mutations which generates an immutable data structure.

* You may argue that you can delete the image, or you could

create a new image with the same name. That's true, but as long as

you're working with the image in question, it does not change. By

contrast, each time you access the /tmp/foobar file, it may have different contents.


The ST type

In a purely functional programming language like Haskell, data

is immutable by default. This means that, if you have a variable

holding an Int, you cannot change it. Consider this example code, playing around with a Map structure (also known as a dictionary or lookup table):


We make our initial Map using the makeSomeMap function, print its contents, pass it to some other function (useMap), and then print it again. Pop quiz: is there any way that the two print operations will print different values?

If you're accustomed to mutable languages like Java or Python, you'd probably say yes: myMap is (presumably) an object with mutable state, and the useMap function

might modify it. In Haskell, that can't happen: you've passed a

reference to myMap to your useMap function, but useMap is not allowed to modify it.


Of course, we would like to be able to create different values,

so saying "you can't ever change anything" is a little daunting.

The primary way of working with Haskell's immutable data structures

is to have functions which create new values based on old ones. In

this process, we create a new value by giving it some instructions

for the change. For example, if in our example above, the

myMap value had a mapping from names to ages, we could insert an extra value:


However, this isn't real mutation: the original myMap remains the same. There are cases in which

creating a completely new version of the data each time would be

highly inefficient. Most sorting algorithms fall into this

category, as they involve a large number of intermediate swaps. If

each of those swaps generated a brand new array, it would be very

slow with huge amounts of memory allocation.


Instead, Haskell provides the ST type, which allows for local mutations. While within an ST block,

you can directly mutate local variables, such as mutable vectors.

But none of those mutated values can escape the ST

block, only immutable variants. To see how this works, look at this

Haskell code (save it to Main.hs and run with stack Main.hs using the Stack build tool):


The immutableSort function takes an immutable

vector of integers, and returns a new immutable vector of integers.

Internally, though, it runs everything inside an ST block. First we thaw the immutable vector into a mutable

copy of the original. Now that we have a fresh copy, we're free to

- within the ST block - modify it to our heart's

content, without impacting the original at all. To do this, we use

the mutating sort function. When we're done, we freeze that mutable vector into a new immutable vector, which can be passed outside of the ST block.


(I've also included a shorter version of the function which uses the modify function to automate the freezing and

thawing. Under the surface, it's doing almost exactly the same

thing... see extra credit at the bottom for more details.)


Using this technique, we get to have our cake and eat it too: an

efficient sorting algorithm (insertion sort) based on mutations to

a random-access vector, while maintaining the invariant that our

original vector remains unchanged.


Parallels between Docker and functional programming

After analyzing both Dockerfiles and the ST type, I think we can

draw some interesting parallels. Both techniques accept that there

are some things which are either easier or more efficient to do

with direct mutation. But instead of throwing out the baby with the

bathwater, they both value immutability as a goal. To achieve this,

both of them have the concept of constrained mutation: you can only mutate in some specific places.


There's another interesting parallel to be observed: both Docker and functional programming hide some mutation from the user. For example, when you code 2 + 3, under the surface your compiler is generating something like:

  • Write the value 2 to a machine register

  • Write the value 3 to another machine register

  • Perform the ADD machine instruction

  • Copy the result in the output machine register to some location in memory

All four of these steps are inherently mutating the state of

your machine, but you probably never think about that. (This

applies to all common programming languages, not just

functional languages.) While mutation is happening all the time,

we'd often rather not think about it, and instead focus on the

higher level goal (in this case: add two numbers together).


When you launch a Docker container, Docker is making a lot of mutating changes. When you execute docker run busybox echo Hello World!, Docker creates a new control group (c-group),

creates some temporary files, forks processes, and so on. Again,

each of these actions is inherently a state mutation, but taken as

a whole, we can view the sum total as an immutable action that uses

a non-changing file system to run a command in an isolated

environment that generates some output on the command line.


Of course, you can also use Docker to run mutating commands,

such as bind-mounting the host file system and modifying files.

Similarly, from within a functional programming language you can

cause mutations of similar magnitude. But that's up to you; the

system itself tries to hide away a bunch of intermediate mutations

as a single, immutable action.


Further insights

I always enjoy finding a nexus between two seemingly unrelated

fields. While the line of reasoning that brought them there are

quite distinct, I'm very intrigued that both the devops and

functional programming worlds seem to be thriving today on

immutability. I'd be interested to hear others' experiences with

similar intersections between these worlds, or other worlds.


FP Complete is regularly in the business of combining modern devops practices with cutting edge functional programming. If you'd like

to learn more, check out our consulting

offerings or reach out for a free consultation.


If you're interested in learning more about Haskell, check out our Haskell syllabus.

Extra credit

I made a comment above about "almost the same thing" with the

two versions of immutable sort. The primary difference is in

safe versus unsafe freezing. In our longer version,

we're using the safe variants of both freeze and thaw, which

operate by making a new copy of the original buffer. In the case of

thaw, this ensures that the original, immutable

version of the vector is never modified. In the case of

freeze, this ensures that we don't create a

falsely-immutable vector, which can have its values changed when

the original, mutable vector is tweaked.


Based on this, our long version of the function does the following operations:

  • Create a new memory buffer the same size as the original. Let's call this buffer A.

  • Copy the values into A from the original.

  • Sort the values inside A using mutation.

  • Create a new memory buffer of the same size. Let's call this buffer B.

  • Copy the values from A into B.

  • Make B immutable and return it.

But if you pay close attention, that intermediate memory buffer

A can never be modified after the end of our ST block, and

therefore making that extra B buffer and copying into it is unnecessary. Therefore, the modify helper function does an unsafe freeze on the A memory buffer, avoiding the

unneeded allocation and copy. While this operation may be unsafe in

general, we know in our usage it's perfect safe. This is another

great tenet of functional programming: wrapping up operations which

may be dangerous on their own into helper functions that guarantee

safety.