Functional Programming

Functional Programming

Functional Programming

Sep 21, 2016

Practical Haskell: Simple File Mirror (Part 2)

Practical Haskell: Simple File Mirror (Part 2)

Practical Haskell: Simple File Mirror (Part 2)

This is part 2 of a three part series. If you haven't seen it

already, I'd recommend starting with the first

part, which covers communication protocols and streaming of

data. This second part will cover network communication and some

basic concurrency in Haskell.


Simple HTTP client

We saw previously how to send and receive binary data using the

conduit library. We're going to build on this with a conduit-aware

network library. This first example will make a very simplistic,

hard-coded HTTP request and send the entire response from the

server to standard output.


The runTCPClient creates the actual TCP connection, and provides access to it via the appData value. This

value allows us to send data to the server (via

appSink) and get data from the server (via appSource). We can also get information about the

connection such as the locally used port number, which we're not

using in this example.


We've hard-coded a settings value that states we should connect to host httpbin.org* on port 80. We've

also hard-coded an HTTP request body, which is thoroughly

uninteresting.


Once our connection has been established, we send our hard-coded request to the server with yield request $$ appSink appData. When that's complete, we stream all data from the server to standard output with appSource appData $$ stdoutC.

The output from this looks very much like you'd expect it to:

HTTP/1.1 200 OK
Server: nginx
Date: Wed, 21 Sep 2016 07:38:30 GMT
Content-Type: application/json
Content-Length: 224
Connection: close
Access-Control-Allow-Origin: *
Access-Control-Allow-Credentials: true

{
  "args": {
    "baz": "bin",
    "foo": "bar"
  },
  "headers": {
    "Host": "httpbin.org",
    "User-Agent": "Practical Haskell"
  },
  "origin": "31.210.186.0",
  "url": "https://httpbin.org/get?foo=bar&baz=bin"
}

* Side note: anyone playing with HTTP client software should definitely check out httpbin.org, it's a great resource.

Upgrading to TLS

On a small tangent, it's trivial to adapt the above program to

work over secure HTTPS instead of plaintext HTTP. All we need to do

is:


  • Use the Data.Conduit.Network.TLS module from the network-conduit-tls library

  • Swap runTLSClient for runTCPClient, and tlsClientConfig for clientSettings

  • Change port 80 to port 443

The code looks as follows. To convince yourself that this is real: go ahead and run it and see what the url value in the response body looks like.

Echo server

Let's play with the server side of things. We're going to

implement an echo server, which will receive a chunk of data from

the client and then send it right back.


This listens on port 4200, on all network interfaces ("*"). We start our server with runTCPServer, which grabs a listening socket and waits

for connections. For each connection, it forks a new thread, and

runs the provided application. In this case, our application is

trivial: we connect the source to the sink, automatically piping

data from the connection back to itself.


To stress a point above: this is a fully multithreaded server application. You can make multiple telnet connections

to the server and interact with each of them independently. This is

a lot of bang for very little buck.


For those of you concerned about the inefficiency of forking a

new thread for each incoming connection: Haskell's runtime is built

on top of green threads, making the act of forking very

cheap. There are more details available in a talk I gave on

"Haskell for fast, concurrent, robust services" (video link).


Full duplex

The examples so far have all been half duplex, meaning

they have always been either sending or receiving data. Let's

implement a full duplex application: a simple telnet client

replacement. We need to wait for any input from standard input,

while at the same time waiting for any input from the socket. We're

going to take advantage of Haskell threading to handle this case

too:


The race_ function is a wonderful helper for

concurrency, which says "run these two actions, see which one

finishes first, kill the other one, and ignore any results (the

_ at the end of the name)." It has a sibling function, concurrently, for running two things until they both

complete. You can implement a surprisingly large number of common

concurrency solutions using just these two functions. For more

information, see the library package tutorial on haskell-lang.org.


You may be terrified of the performance characteristics of this:

we've introduced two blocking threads, when theoretically

callback-based I/O would be far more efficient! Not to worry: in

Haskell, the runtime system uses a fully callback based system

under the surface, using whatever system calls are relevant for

your operating system. When a Haskell green thread makes a

"blocking" I/O call, what actually happens is the runtime puts the

thread to sleep, installs a callback handler to wait for data to be

available, and when the callback is triggered, wakes the green

thread up again.


The details of the Haskell runtime are well described in the paper Mio: A High-Performance Multicore IO Manager for GHC.

Fortunately, for most real world cases, you can write the naive,

easy-to-conceptualize I/O operations based on blocking semantics,

and automatically get the great performance you'd want from

event/callback based system calls.


Client and server in same process

Just to prove that we can: let's throw our client and server

into a single process, using the same concurrency approach we've

had until now.


This isn't a particularly useful application (stdinC $$ stdoutC would do the same thing without

wasting a network connection), but it does show how easy it is to

combine various pieces of code in Haskell for concurrent

applications.


Next time on Practical Haskell

We've so far figured out how to deal with our simple file

mirror's communication protocol, and how to do network

communication. All that's left is combining these two things

together and wrapping it up with a command line interface. Stay

tuned!